31 to 45 of 139
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Take features from start to finish, working on any related parts necessary Architect code to make AI that seems smart and is fun to play with Develop core AI and gameplay features, components, systems and tools to required coding standards Work on tasks outside of AI domain Write code in C++/C# and other appropriate languages Work with us on a large team both locally and
Posted 6 days ago
Electronic Arts
- Orlando, FL / Charlotte, NC
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. This is a temporary position with 12 month contract The Challenge Ahead Quality Analysts are embedded in Development and will test, document, and analyze the
Posted 6 days ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what
Posted 6 days ago
EA SPORTS is one of the leading sports entertainment brands in the world, with top selling videogame franchises, award winning interactive technology, fan programs, and cross platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry leading sports video games, including Madden NFL football, EA Sports FC soccer,
Posted 6 days ago
Take a leadership role in collaborating with other teams to document and elucidate current methods of delivering experiences, and lead the identification and implementation of improvement strategies. Use customer insights and data to recommend areas of improvement and help teams prioritize their investment opportunities Lead a cross functional team to commit to making imp
Posted 6 days ago
EA's CFO organization comprises a broad group of finance disciplines. Our common goal is partnership with business teams delivering strategies and providing our players with amazing experiences. All of our finance teams assist the business in achieving profitable creativity by providing financial insight, reporting and guidance. We use progressive tools to analyze and vis
Posted 6 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 6 days ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi Fallen Order, Star Wars Jedi
Posted 7 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted 7 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 7 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 7 days ago
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims , we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others g
Posted 8 days ago
As Senior Product Manager, you will report to the Head of Product and help build our innovation strategy by connecting the work of our SEED applied research team with the game teams at EA. You will promote and demonstrate the value of the team's research and identify opportunities to apply innovations with partner teams. You will also work with EA's game teams to identify
Posted 10 days ago
Manage a team of DevOps engineers which is part of a global team Work with tech leads and engineers on planning and implementing strategic DevOps projects Guide planning (i.e. resource, initiative, sprint/program increment, release planning) and support continuous improvement by conducting retrospectives Create project schedules and align with the development and central
Posted 10 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Author high quality player and NPC animation using a combination of motion editing and keyframe. Create pre visualizations and prototypes to assist in communication and development. Collaborate with design and engineering to implement, iterate and polish character motions within the Epic Unreal Engine. Partner with Senior Animation Director and partners in the development
Posted 10 days ago
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